Learning-Through-Play Project
KV Electronics - Cultivating Curiosity with Robotics Play on Smart Automation...
KV Electronics adopts the philosophy about the working benefits of “Learning-Through-Play”.
According to the American Journal of Play, Spring Issue of 2015, the journal published an article from one of the psychologists most quoted in support of playful learning who was “Lev Vygotsky” he famously said that “In play a child is always above his average age, above his daily behavior, in play, it’s as though he were a head taller than himself.” - and the beautiful thing about this quote is that it applies across the board.
*About Lev Vygotsky:
Lev Vygotsky was a seminal Russian psychologist best known for his sociocultural theory. Vygotsky believed that social interaction plays a critical role in children's learning, a continuous process that is profoundly influenced by culture. Vygotsky's social development theory asserts that a child's cognitive development and learning ability can be guided and mediated by their social interactions. Vygotsky’s theory (also called Vygotsky's Sociocultural Theory) states that learning is a crucially social process as opposed to an independent journey of discovery.
In business, if we find the right interface in play, play is not only elevating the wisdom of people but leveling. In utilizing technological learning aids and demonstrating to anyone, including the customer who is not familiarizing how the Smart Automation which is a backbone of modern manufacturing plays an important role in Magnetic Product Manufacturing, such as those produced by KV Electronics.
A use-case of showcasing the benefits through playful learning technique seems to be the most obvious solution for tackling a very real problem, and this is the start of KV Electronics, and its project called “Tower of Hanoi” which visualizes people to understand how to use Tower of Hanoi problem to illustrate the algorithms in automation technology.
As explained by Mr. Natakorn Ketpan, an engineer at KV Electronics – In mathematics and computer science, an algorithm is an unambiguous specification of how to solve a class of problems. Algorithms can perform calculation, data processing, and automated reasoning tasks in production.
Before getting started, let’s talk about what the Tower of Hanoi problem is. Natakorn said - this is a fun puzzle game where the objective is to move an entire stack of disks from the source position to another position. Three simple rules are set as follows:
A. Only one disk can be moved at a time.
B. Each move consists of taking the upper disk from one of the stacks and placing it on top of another stack. In other words, a disk can only be moved if it is the uppermost disk on a stack.
C. No larger disk may be placed on top of a smaller disk.
Now, let’s try to imagine a scenario with smart automation. Supposedly we have a stack of three disks, our job is to move this stack from source-A to destination-C. How do we do this with automation?
The objective of the Tower of Hanoi Project is not to create a toughness for everyone to overcome the obstacles or force them to try hard to learn the automated algorithm that wins the problems, but the project is meant to create a tool to help people realize why learning-through-play is important in the workplace for people’s imagination? What are the challenges they are facing? - What’s the solution?
In making learning fun at KV Electronics, it becomes a pleasure rather than a chore. The Tower of Hanoi Project’s solution does not only make the no-coding automation, which is one pillar of Smart Automation knowledge easy for our production staff to learn but for an engineer too.
When it is introduced through play, the key is hereby removing the fear of teaching a difficult topic such as smart automation in modern manufacturing. It also helps to eliminate the psychological block of “I can’t”, which most people; adults as well as children face when confronting something new. This is then the project that the natural block of humans is removed, learners will act and think like the children take on the challenge without even thinking of it as so. Learning and know-how occur instinctively without acknowledged effort.
There is a huge amount of pressure on manufacturers and their customers these days. Resources and time-to-markets are short in businesses. KV Electronics is finding ways to engage our people and to deliver crucial lessons in developing difficult subjects, such as smart automation, it is really a challenge. The educational tool as designed on a platform of Tower of Hanoi Automation makes great benefits to a company in ways that the learning curve of people is reduced, the overall project cost is spent more effectively, and importantly, shortens automation deployment lead-time to the production line.About Tower of Hanoi:
The Tower of Hanoi (also called the Tower of Brahma or the Lucas Tower) was invented by the French mathematician Édouard Lucas in the 19th century. It is associated with a legend of a Hindu temple where the puzzle was supposedly used to increase the mental discipline of young priests.
The Tower of Hanoi is a simple mathematical puzzle often employed for the assessment of problem-solving and in the evaluation of frontal lobe deficits. The task allows researchers to observe the participant's moves and problem-solving ability, which reflect the individual's ability to solve simple real-world problems